LoveVR.ai

350+Houdini placements

10 daysAverage to shortlist

18Countries

For Studios

Shortlists that already know a sparse pyro solve from a shelf preset

Tell us the shots, the pipeline and the gaps. Within ten working days you get three to five screened candidates with reel notes, rates and availability.

For Talent

Your reel, read by people who make reels

Tell us which contexts you want to work in and which you want to leave behind. We never send your details to a studio without asking you first.

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Disciplines

We recruit by Houdini context, not job title

"Houdini artist" covers six different careers. We match every role to the part of Houdini the person will actually work in.

The toolsets our candidates ship with

HoudiniSolarisKarmaOpenUSDUnreal EngineNukePython

How it works

From brief to shortlist in two weeks

  1. Day 0

    Brief call

    Thirty minutes with your supervisor about the shots, the pipeline and the gaps.

  2. Day 2

    Role spec

    A written spec naming solvers, contexts and seniority, so candidates know the real job.

  3. Day 10

    Shortlist

    Three to five screened candidates with reel notes, rates and visa status.

  4. Offer

    Placement

    We handle negotiation and notice. Free replacement if the hire leaves within 90 days.

How we vet

A reel shows the result. We check how it was built.

Candidates walk us through a .hip file. We look at network organisation, caching strategy and whether the setup would survive client notes.

Then a working TD in the same discipline runs a 45-minute technical conversation. No whiteboard puzzles. Every shortlisted profile comes with shot-by-shot notes on what the candidate built themselves.

Our vetting process as a node network: reel review and hip file walkthrough merge into a TD screen, then the shortlist

From the blog

Advice for Houdini artists and the studios hiring them

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